SunsetPack Rush
Owned design and production across two full iterations, from mechanic to shipped build.
Project Manager · Game Designer — Istanbul, Turkey
Open to full-time roles
I run mobile game production start to finish — from a rough first prototype to launch day. I own the roadmap, keep the team moving, and dig into the numbers to actually know if a build's working.
40+ mobile titles shipped, designed, or built
Featured work
SunsetOwned design and production across two full iterations, from mechanic to shipped build.
LiveCombined the 'Gecko Out' mechanic meta with a bus/transit theme into a new hyper-casual title.
SunsetOwned design and production on a block-matching puzzle built around a new-style mechanic the team hadn't shipped before.
Gameplay
16 shipped titles, one clip each — click any thumbnail to preview.