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Pack RushSky Metro JamStretch Block MatchGravity Match
CASE STUDY 01 / 04

Pack Rush

One core mechanic, rebuilt twice until it earned its place on the store.

ROLE

PM + Game Designer

PLATFORM

iOS

YEAR

2025

STATUS

Delisted · studio left mobile

PROTOTYPE TEST KPIs

Measured during prototype testing, before the studio left mobile.

$1.55

CPI

32%

D1 retention

15%

D7 retention

01 · THE GAME

A mobile puzzler where I held both the design direction and the production schedule. Instead of shipping the first version that worked, we took the core loop through two full iterations, each one shipped to iOS.

02 · WHAT I OWNED

  1. 01

    Design direction and core mechanic

  2. 02

    Production end to end, both iterations

  3. 03

    Shipping each build to the App Store